Matt Peltier  – Designer
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Van Gogh

Collaboration | ~2 months

Maciek Janicki brought me on board this project, originally meant for The Van Gogh Museum. It was mostly used as a means of sharing techniques such as modeling, texturing, physics simulations, and camera movement.

Lots of things were traded back and forth, but I was responsible for quite a bit of the modeling, figuring out a systematic way of making Gogh’s paintings repeatable for hero and sky textures, and defining the easy breezy wind simulation used throughout.


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