Matt Peltier  – Designer
Client: Xbox    |   9 months

Xbox Input

Client: Xbox | 9 months

I worked on the Xbox One from early 2013 until launch. I created UX flows and prototypes for gesture and speech modalities. I also designed and produced 3D instructional characters for the built-in Kinect 2.0 tutorial.

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Tutorial explorations

Tutorial explorations

Before settling on a stand-alone tutorial, we explored having a “ghost” cursor over the entire screen, and a teaching cursor that would appear next to the user’s cursor

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Gamer Pic

Gamer Pic

As a side project, I thought it’d be fun to submit an entry into the company-wide gamer pic competition. I modeled, textured, and rendered the concept in half a day. I got a bit of brainstorming help from Nathan Johnson.